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Past work / Full content & economy bundle — 8 systems + jobs, weapons, restaurants & mechanic shops

Crashes & diagnosis · Vehicles & fleets · Jobs & economy · Builds & migrations

Full content & economy bundle — 8 systems + jobs, weapons, restaurants & mechanic shops

Designed and deployed a complete content + economy package on their live ESX server: 8 ak47 systems (drug labs, drug manager, gangs, a 12-restaurant food business, outfit bag, referrals, safe zones, usable drugs), a 14-job economy wired into the database, an Ammunation rework (removed a 108-weapon pack and added a clean reskinned vanilla arsenal), 458 consumable items given real hunger/thirst/health effects, and 4 custom mechanic shops (self-serve + owned) built into jg-mechanic. Ran a multi-agent QA pass that caught and fixed 6 missing items before launch, and diagnosed problems straight from the live server log (a missing PolyZone dependency, a vector3 config crash, a lost resource).

What changed

Entire bundle live and verified clean in the boot log — one cohesive economy spanning jobs, drugs, food and mechanics.

Done for Nueva Vida RP.