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Past work / Seatbelt script-conflict fix — players stuck in vehicles

Crashes & diagnosis · Vehicles & fleets

Seatbelt script-conflict fix — players stuck in vehicles

Players were getting trapped inside their cars and could not get out. Two scripts — a HUD and a cruise-control resource — were each running their own seatbelt system, desyncing the belt state and leaving the vehicle-exit control locked. Diagnosed the conflict and consolidated the seatbelt down to a single script so the state stays consistent.

What changed

Players exit their vehicles normally again; one clean seatbelt system instead of two fighting each other.

Done for Nueva Vida RP.